I polished the main path from the Cathedral to Arena 01. We also needed an elegant way to break up the pathways without creating pathways. I created a series of erosion decals which we used together in a modular manner to create what you see in game.
Mark Skelton - Art Director
https://www.artstation.com/madmanmark
Lighting:
Michael Kahn-Rose
https://www.artstation.com/mkahnrose
Foliage:
Alexis Boyer
https://www.artstation.com/azii
Rocks:
Matt Via
https://www.artstation.com/matthewjvia
Level artists:
Peter Rybkin
https://www.artstation.com/tetrapod3d
Elben Schafer
https://www.artstation.com/neble
Myself
An example of how we got the look we did with our Erosion.