Props, textures and some world building from my Time working on EQnext/Landmark. With World building multiple artists were involved.
World Building, props by Myself for promotion of Everquest Next/Landmark
Props by Myself, Tad Ehrlich for world Building
Concept by Wes Wheeler
World Building by myself for promotional purposes. Utilizing Voxel terrain engine.
World Building by myself (terrain Shaping) in Voxel terrain Engine